Rings in the trunk: levels
Everyone starts at Level 1. Rounds add XP, XP fills levels, and every level pays chips the moment it lands. Like a tree adds rings, it only goes one way — leave for a season and it is all still here.
The whole formula
Stake 100 chips, earn 34 XP, times your ring's multiplier. Nothing else moves the bar in either direction.
What levels pay
Chips at every level, growing as you go — and a bonus wheel pull at every eighth.
No cap, no decay
There is no top level and no decay. Come back after a month away and nothing has moved an inch.
Level 1 0 XPNext: 2,900 XP
The road ahead
1,500 CHP Ahead
1,820 CHP Ahead
2,140 CHP Ahead
2,460 CHP Ahead
2,780 CHP Ahead
3,100 CHP Ahead
3,420 CHP Ahead
3,740 CHP + a bonus wheel spin Ahead
4,060 CHP Ahead
4,380 CHP Ahead
4,700 CHP Ahead
5,020 CHP Ahead